I received a batch for this question which means its being viewed a lot, so I’ll answer this question –
What I figured out was the line below was throwing the error –
movie.draw(canvas,this.getWidth()/2-20,this.getHeight()/2-40);
Now the problem is that this error specifically can be caused by lots of reasons, its never a specific reason.. the reason mine wasn’t working out was because my device didn’t work well with hardware acceleration, so I just had to disable it in the manifest application, like this –
<android:hardwareAccelerated="false">
Now its possible that the reason might not be the same….but the core reason is the same, its memory related, and most chances are its a bug in the firmware of the device or emulator you are testing upon.
In the Manifest set in your activity :
<activity
android:name="LoadingScreen"
android:hardwareAccelerated="false">
</activity>